Officially licensed Symbaroum Ruleset for Fantasy Grounds

Posted by on Mar 1, 2019 in Uncategorized | No Comments

Pixeldiet will be releasing the officially licensed Symbaroum Ruleset for Fantasy Grounds. The release date is set to be in the beginning of April.

Symbaroum is a Swedish-originating tabletop fantasy role-playing game with a dark and gloom-riddled world of adventure and intrigue.

Explore the vast Forest of Davokar in the hunt for treasures, lost wisdoms and fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken.


Read more about Symbaroum on Fria Ligan’s webpage:


Fantasy Grounds is a virtual tabletop that enables one or more users to play tabletop role-playing games with the aid of their computer. Fantasy Grounds is available with cross platform play.

Even for those wanting to run their games in person, Fantasy Grounds helps keep all your information handy and helps keep the game moving along at a fast pace.

Read more about Fantasy Grounds on their webpage


The officially licensed Symbaroum Ruleset for Fantasy Grounds is a digital product that delivers the Symbaroum Role-Playing game as a supplemental aid for your role-playing adventures.

- This ruleset contains the core rules, background, abilities, archetypes, mystical powers, rituals, artifacts, and monsters of the game.
- It is intended for use by the Dungeon Master — the person who will present the adventure to the other players.
- It also contains the starter adventure “The Promised Land”.
- Automated rules and ease-of-use for creating characters, managing combat, planning and executing your adventure.
- Play with your friends through the internet.

The Symbaroum Role-Playing game is a trademark of Fria Ligan. For more information on Symbaroum products visit their website at The Symbaroum Ruleset for Fantasy Grounds is a copyright of Pixeldiet Entertainment AB.

Fantasy Grounds is a trademark of SmiteWorks USA LLC. © 2019 SmiteWorks USA LLC. ALL RIGHTS RESERVED.

Pixeldiet is helping out with Warhammer: The End Times – Vermintide

Posted by on May 18, 2015 in Uncategorized | No Comments

Pixeldiet is currently helping out Fatshark to deliver their newest game, Vermintide!

Head over to the projects-page and read more about it or go to and check it out!

Rebranding completed!

Posted by on Mar 28, 2013 in Uncategorized | No Comments

Pixeldiet has an entirely new look! Today marks the spot for our brand new webpage, where we will try to collect and update everything that we work on or get hired to help out with! Don’t forget to follow us on Facebook and Twitter.


The company’s logotype and webpage has been re-hauled by the awesome people at 1910 Design & Communication.

Magicka: Wizard Wars announced!

Posted by on Mar 25, 2013 in Uncategorized | No Comments

The title that Pixeldiet is currently hired to help out with has been announced. A  trailer for Magicka: Wizard Wars reveals what happens to our robed heroes when winter is coming (the game may or may not arrive in winter). Watch the trailer here:

Official Press Release:

Paradox North Casts Forbidden Magick on Online Multiplayer Games with Magicka: Wizard Wars

New Title from New Studio Destroys Old Friendships in New Ways

NEW YORK – March 25, 2013 – Paradox Interactive, a publisher of games and a manufacturer of flammable nightwear, today unveiled the existence of Magicka: Wizard Wars, a player-versus-player (PvP) focused multiplayer game based on their celebrated slapstick sorcery franchise. Magicka: Wizard Wars, a team-based, fast-paced, two-faced, post-haste, four-on- four twitch action-PvP title, mixes Magicka’s hallmark dynamic spellcasting and absurd pop-culture humor with new hardcore game mechanics and a focus on competitive play.

This game will be the first title developed by Paradox North, a new studio within Paradox Interactive comprised of industry veterans with extensive experience in game creation and wizard staff repair. The development team at Paradox North is composed of former members of reputable Stockholm-based development studios both AAA and indie, and they all look really nice in robes.


In Magicka: Wizard Wars, two teams of four wizards each will go head-to-lightning-bolt on the field of battle, wielding a wealth of magic spells as players adapt their tactics on the fly in response to their opponents. In true Magicka fashion, victory will go to the team whose wizards can combine the craftiest casts – and who can avoid the most friendly fire. With short battles, persistent character progression, and plenty of laughter, Magicka: Wizard Wars is perfect for a few quick games to unwind after work – or a forty-hour binge over the weekend. Paradox promises not to judge.

“Magicka has always allowed for some unique gameplay and, with Wizard Wars, we’ve really captured the true experience of PvP wizardry,” said John Hargelid, Executive VP of Paradox North. “When you put the team-focused, hardcore competition of online games together with characters whose attacks are fluid and dynamic – and then give teammates the ability to implode, freeze, and fling each other by accident – it’s really something special to watch, and to play, and to yell at your friends about afterwards.”

Read more about Magicka on

Pixeldiet is recruiting!

Posted by on Mar 25, 2013 in Uncategorized | No Comments

We are currently in need of a multi-talented graphics programmer. Hit our Jobs-page for more information and details.

First post!

Posted by on Sep 30, 2011 in Uncategorized | No Comments

I’ve just fixed a new version of our web site. Hopefully it’ll be a bit more useful than the previous one!

I just installed WordPress, looked through a number of themes and plugins, and picked the ones that suited us best. Though there’s certainly things I’d like to fix/change/improve, this will have to do for now. I’d gladly take suggestions for other themes and widgets though!

Welcome to Pixeldiet!